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3D WebGL Virtual Conference Platform

Client/Sector: Shiraz Creative / virtual events / WebGL

A browser-based conference platform built to feel more like a destination than a webinar, with enough performance work behind it to support real event participation.

Project Snapshot

  • FocusImmersive virtual events delivered directly in the browser.
  • PlatformUnity WebGL, frontend integration, AWS asset delivery.
  • OutcomeEarly market traction and award-recognised delivery during the virtual events boom.
Shiraz virtual conference platform screenshot

01 Challenge

Make virtual events feel worth attending

During the early growth of virtual events, clients needed an online conference environment that felt more engaging and high-value than a standard webcast or webinar interface.

02 Approach

Build presence into the browser experience

I worked as a senior developer on a 3D WebGL event platform designed to replicate presence, movement, exploration, and session participation inside a browser-based experience.

03 Execution

Integration and performance under the surface

My role covered Unity-to-frontend integration, AWS-backed streaming asset delivery, analytics integration, and performance work to help the platform scale for event participation and content-heavy environments.

04 Outcome

Strong timing, strong adoption

The platform became one of the early successful 3D WebGL virtual conference products during the virtual events boom and contributed to award-recognised client delivery.